Sims City - vibe coding nostalgia
· 1 min read
I used to enjoy building cities in Simcity 2000.
From the "recticulating splines" to the B-movie monster - I loved everything about SimCity 2000. It retained classic elements like high towers and inner-city roads while adding new features like highways, subways, water pipes. It was a significant improvement over the original game. Suddenly, we could see our magnificent cityscapes in new ways, with 3D capturing the zeitgeist of the ’90s.
I spent so many hours building. It scratched the building itch I felt.
I miss it.
So I've started making my own homage.

I'll make another post explaining some of the technical decisions and my goals for the project.